Details
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Bug
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Resolution: Fixed
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Major
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None
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None
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1
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SDK20: Pathfinding + Wrappers, SDK35
Description
Where "too many" hasn't been identified exactly yet - 50 is fine, 99 hangs.
Not sure exactly what's going on yet, will update this description when know more. Can see that far more threads from the underlying scheduler are being used than expected.