Details
-
Bug
-
Resolution: Fixed
-
Minor
-
7.2.1, 7.2.2, 7.2.3
-
Untriaged
-
0
-
Yes
Description
In BucketManager::startDestroy() we do
...
|
std::string connectionId;
|
connectionId = connection.getId(); // a uint32_t
|
...BucketDestroyer(..., connectionId, ...)...
|
The connection ID gets truncated into a char and is then used to initialise the string. As a result, the connection ID in BucketDestroyer is broken.
Master is not affected as this appears to have been resolved during merge.